PERSONAL PROJECT / 2021
DYNAMIC REFLECTION SYSTEM
CREDITS: DEVELOPER
NOTICE! This project is work in progress and have been on pause due to lack of time.
A lot of the features are to change, to be improved upon or is missing components which is currently in progress.
The aim of this project is to create a functional system. All sounds heard in the video, solely have the function of informative feedback when testing and should therefor only be heard this way.
The project is made in Unity using Wwise as audio middleware.
PROJECT INFO:
The purpose of this project is to experiment with the way we work with reflections and implement acoustics into video games and more precisely in first person games. This might change later in the process, but for now this is about how we can make a dynamic acoustic reflection system for first person games.
Blobs
Omnigame
Casino Game
Rollers
Omnigame
Casino Game
Blackjack
Omnigame
Casino Game
Garden of Pets
Omnigame
Casino Game
Safari Snap
Omnigame
Casino Game
Savannah
Omnigame
Casino Game
Dragonhaven
Omnigame
Casino Game
Rainforest Rollers
Omnigame
Casino Game
Forgotlings
ThroughLine Games
Video Game
Kinisia
ThroughLine Games
VR Game
Dynamic Reflection System
Personal Project
Work in progress
Game Audio Pipelines
Sonic College
Bachelors Project
Magic in C
Ludum Dare 46
Game Jam
Evolutionary Platformer
Level One: JAM
Game Jam
CMYK
GMTK2019
Game Jam
Interaction & Immersion in Video games
Aarhus University
Bachelors Project
Silence and Swords
National film school of Denmark
Documentary
Soy No Soy
Beofilm
Short Film
Hypocondriac Health Club
KADK
Short Film
Abu Adnan
18 Frames
Short Film
Hey, I’m Mads.
I am a generalist sound designer from Denmark, specialised in game audio, with a passion for technical sound design and developing audio processes and pipelines.
I have 5+ years professional experience in game development as a sound designer, working on a broad range of games and platforms including indie, VR, mobile and casino games.
I am experienced in using industry standard game engines, middleware and DAWs, including Unity, Unreal, PixiJS, Wwise, FMOD, Reaper and Pro Tools.
My interest in technical sound design and tools development has lead me to learn programming in C#, C++ and JavaScript.
When I’m not working I like to spend time with my friends and family, go to the gym and care for my plants.
Feel free to message me through my social platforms or write me an email at contact@madsriddersholm.com
CONTACT INFORMATION
Mads Vesterager Riddersholm
contact@madsriddersholm.com
Copenhagen, Denmark
+45 40 58 16 67